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Combat

Posted: Sat Feb 25, 2023 1:16 pm
by Amaterasu
Like in many games, combat is something that happens. Here is a basic method of a combat round.
  1. Initiative: You roll initiative. You have to pass the TN of the Creature to go before it. If you are trained in initiative or have an ability that works on initiative, it triggers at that time.

    example: Creature is a Tier 5. Its initiative is 15. Your character is trained in speed initiative. Your TN for going before the creature is 12. You rolled a 13. You go before the creature
  2. Actions:
    Move 1 step closer or away
    Move and attack
    Attack
    Defend: Your Defese is raised by 1 tier.
    Nothing
    Ready an action
    Do something else
  3. EoR when all members have acted in initiative order is the End of the Round.

Re: Combat

Posted: Sun Feb 26, 2023 6:06 pm
by Amaterasu
Damage:
Light weapons: 2pt (attack difficulties lowered by 1)
Medium weapons: 4 pts
Heavy weapons: 6 pts